The I Index

You’ve Been Played: How Corporations, Governments, and Schools Use Games to Control Us All

Maybe someday

32

/100

I Index Overall Rating

Readers

25/100

Critics

40/100

Scholars

N/A

Author:

Adrian Hon

Publisher:

Basic Books

Date:

September 20, 2022

Points, badges, and leaderboards are creeping into every aspect of modern life. In You've Been Played, game designer Adrian Hon delivers a takedown of how corporations, schools, and governments use games and gamification as tools for profit and coercion. These are games that we often have no choice but to play, where losing has heavy penalties.

What The Reviewers Say

Alexandria Symonds,
New York Times Book Review
Hon slips easily between the perspectives of expert, enthusiast and critic. An education in neuroscience informs his explanation of the behaviorist underpinnings of gamification.
Roisin Kyberd,
The Independent (IRE)
It’s refreshing that Hon comes from the UK tech scene rather than California’s, and he has not bought into Silicon Valley’s values of disruption and data-harvesting. Instead, he is quietly incisive, sceptical of ‘charismatic technologies’.
Rhoda Feng,
The New Republic
While Hon warns of the dangers of gamification, his book is not entirely a tech apostate’s account. For all his caution, he believes in ethical gaming.
Jennifer Adams,
Booklist
Anyone in the tech world and human resources will find this book helpful in making decisions about gamification..